Beyond the Visual: An Introduction to Researching Multimodal Phenomena by Frank Serafini;

Beyond the Visual: An Introduction to Researching Multimodal Phenomena by Frank Serafini;

Author:Frank Serafini;
Language: eng
Format: epub
Publisher: Teachers College Press
Published: 2022-05-15T00:00:00+00:00


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POTENTIAL RESEARCH QUESTIONS

Given our conceptualizing of video games at the content, procedural, and contextual dimensions, we suggest the following avenues of inquiry for those interested in the multimodal analysis of video games:

How do semiotic resources of a particular video game orient players toward contextualized actions? How are these resources distributed across modes (e.g., visual, auditory, linguistic, procedural) to represent this orientational stance?

How are players of a given video game meant to read and respond to these orientations?

How do various players actually take up, resist, or seek to transform these orientations to action?



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